Power Attack will allow you to bash doors, hit harder and allows for cleave at level.
You would not have to take double weapon foci.In epic fighter levels (Fighter levels 21 and beyond, op superkasko bonus not just Fighter levels taken beyond character level 20 fighters still gain a bonus feat every two levels, but the list it can be chosen from expands to the entire list of feats the fighter meets.Effective Playing - As mentioned somewhere else, try playing the prelude through without killing any enemies whilst taking advantage of the automatic level up points.If you aren't satisfied with the items in the game, make your own custom items.In the epic levels there are other options, but at low levels (especially 1-6) pretty much all of your bonus damage will be coming from your strength modifier, and nothing compares to the astronomical AC bonus of platemail plus tower shield.Fighter, fighters can be many things, from soldiers to criminal enforcers.Simply the idea of having less than the most hit points possible for your class type and constitution modifier bothers me more than maybe it should.Reflex related feats can only be taken every 3rd level and so I have included them on the last three levels where they can be chosen and in the order of importance for a fighter.A given Fighter may be especially capable with certain weapons; another might be trained to execute specific fancy maneuvers.Large strong weapon translates to a harder hitting powerhouse.As such, I assume that the majority of major saving throws will be more of an issue in later levels.The rogue and fighter classes go together perfectly, each one covering the other's weaknesses and complementing them perfectly.For easier traps, a couple of skill points invested in Disable Trap work wonders.4) equipped even though those items stack to a strength bonus.Feats: Level 1 Ambidexterity, Weapon Proficiency (Exotic Weapon Focus (Bastard Sword) Level 2 Two-Weapon Fighting Level 3 Toughness Level 4 Weapon Specialization (Bastard Sword) Level 5: - Level 6 Power Attack, Cleave Level 7: - Level 8 Improved Critical (Bastard Sword) Level 9 Improved Two-Weapon.Fewer attacks per round.
If you have any spare skill points, I would suggest allotting a few into disable device or lockpicking.
Skills: Since I am making the assumption that you are playing a human fighter with 13 intelligence, you should begin the game with 12 skill points to distribute and gain 4 each level from then onwards.
Keep in mind however that in the later stages of the game, you will likely be choosing a secondary weapon.This feat will allow you to make an extra attack each round with a small penalty to hit that is negligible to attack bonuses.It is far better to be attacking than to be completely defending with little to no chance of making a successful counterattack on harder opponents.The bonus feats are in addition to the feats every character gains from character progression.Until then you're stuck with what you chose at level.The, champion of Torm, prestige Class could give bonus feats every two levels, along with saving throw bonuses and a higher Reflex save, making it easily superior.Introduction, the following is an in-depth look at how to build an effective fighter with the long-term goal of having what I believe to be the perfect fighter at level.Int: 14 / 2 - This will supply you with 5 skill points per level (if human) and allow you to use improved knockdown and improved disarm.The Fighter gains an additional bonus feat at 2nd level and every two Fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th).More than a mere sword-swinger, the epic fighter knows how to defeat his opponents in any arena.If you want to get a good sense of how your character is going to be able to function later in the game, create your own module using the toolset to continuously spawn easy opponents with modified challenge ratings.
Daelan seems to be the best henchman to have in the earlier chapters since he can dish out a lot of complementary damage.
One of the big advantages of doing this is that cross-class skills, such as persuasion, become very accessible.