Dual Wielder : for any non dual weapon build.
Blood Hawk MM : The damage isn't great, but good flight, Keen Sight, and Pack Tactics all make the Blood Hawk a viable option.
Not every setting allows every race, and while most races presented in the core rules and in content for the Forgotten Realms can be used in other settings, lotto urberach races specific to settings like Ravnica aren't typically allowed in other settings.
Githyanki MToF : Rangers nearly always build around Dexterity, so the Githyanki offers little beyond their psionics.Savage Attacker PHB : This is a bad feat.Tavern Brawler : If you are building a strength grappling ranger that is the only time you really want to think about this feat.Im still shaken my head after reading.This feature reveals which of your favored enemies are present, their numbers, and the creatures general direction and distance (in miles) from you.Humanoid: Humanoids are hard to pin down.Point Buy Standard Array Str: 8 Dex: 15 Con: 14 Int: 10 Wis: 15 Cha: 8 Str: 10 Dex: 15 Con: 14 Int: 12 Wis: 13 Cha: 8 Races Dexterity bonuses are crucial, and bonuses to Constitution and Wisdom are helpful.Totally different story for a Strength Build.
Otherwise, you should already have an AC above.
3rd-Level: An excellent defensive buff.
Hunters Prey At 3rd level, you gain one of the following features of your choice.Slayer's Prey: As far as I can tell this stacks with Hunter's Mark.If you can get Hunter's Mark running before you attack you absolutely should.Rangers focus their combat training on techniques that are particularly useful against their specific favored foes.Conceptual Start to Your Build : Lets talk about base build ideas before we jump into the nitty gritty of it all.Bite not only grapples but restrains the target.You get to select poker winning card list additional favored enemeis later, but you get a total of just 3 over your entire career.This feat gets bumped up for small sized Beast Masters, who can use their beast friends as mounts.Hunter's Sense: Great if you have time to observe the creature from hiding, but I would rarely waste an Action to do this during combat.Sailor PHB : Good skills, but nautical stuff isn't useful in most campaigns.Choose a type of favored enemy: beasts, fey, humanoids, monstrosities, or undead.17th-Level: One of the safest and easiest ways to transport your entire party long distances.Stirge MM : Darkvision and flight, and surprisingly good.I wouldnt Dragonborn :2 Str 1 Cha 2 Strength and 1 Charisma doesnt do much for rangers (unless strength build).
Beasts: Beasts are common at low levels, but very few beasts have a CR above 5 so you'll stop facing them early in your career.
Ranger Archetype: See "Subclasses - Ranger Archetypes below.
Commune with Nature : A good way to search an area quickly for what you need, but overshadowed by other options.